Rule 34

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main image
UploaderGuts-Man,
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TagsGuts-Man_(artist), Krystal, Star_Fox
Source Link
Unknown
Metadata LockedNo
Info1024x768 // 59KB // jpg

Comments

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Guts-Man: sill can't figure out how to texture
i think im gettin better though
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Anonymous1: Texturing is easy, just find Unwrella (for Max or Maya, which ever is your poison) and have it unwrap your UV's.
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Anonymous2: why are you trying to texture a model that allready has textures?
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Anonymous3: Don't blink.
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Fox_McCloud: a wild "SHINY" Krystal appeared...
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Fara_Phoenix: SHINIIIEEEEEEE! Hmm...now what shall I do? *grabs paint palette*
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Anonymous4: Animate it, lazytard.
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Sintime: "SSSSSSSSHHHHHHHHHHHHIIIIIIIIIIIIIIIINNNNNNNNNNNNNNIIIIIIIIIIIINNNNNNNNNNNNNNNNNNNGGGGGGGGGGGGGGGG FINGER"

*Touches krystal*
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Fara_Phoenix: ^Someone's gonna get burned. You know, I fear she's metallic...
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The_Bashar: As a fellow modeler, I gotta ask the technical questions:

1) What software are you using?

2) Whats your poly count (quads, not tris)? Given how smooth it is, I'm guessing somewhere in the 30-50k range (after any applicable subdivisions)?

3) The face is exceptionally good. Did you use the extrusion method for it?
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Guts-Man: Bashar these are my answers
1) DAZ3D its a free program
2) about 50K
3) can't remember
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Daken: im also a modeler. Really Daz? why? yah its free but have your heard of torrents? Maya or Max are much better options. Im a maya users myself. 50k? you could easily pull it off with under 20 and soften normals "maya or max options". Next time render with flat lambert not a blinn.
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Fara_Phoenix: Blenderer here, and yeah, 20k and Set Smooth will do the job.
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Anonymous5: It's really good, but i think you've got her doing the wrong expression
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General_Scales: So what expression do you think it should be?
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Anonymous6: Nice model, where did you get it?
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Fara_Phoenix: ^Self-made, I believe.
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Guts-Man: no i found it on the internets


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