Serious_Business: Gastly used Lick!
It's Super Effective!
Misdreavus was paralyzed!
Gastly used Lick!
It's Super Effective!
Misdreavus is paralyzed!
Gastly-Gastly-Gastly-used-Lick-used-Lick-Lick!
Critical hit!
It'sitsitsSuperperperectiveeffectiveective!
Misdreavus has fainted...
Anonymous7: Mach3BitchSlap: In the games, if a Porkyman is paralyzed, it doesn't say "still paralyzed" simply because the status effect might not keep it from acting every time. So when the status effect, paralyzed, does keep it from using its moves, the game simply says, along the lines of "Misdreavus can't move. It's paralyzed!" Because it doesn't know whether or not that has happened before (and that would take more coding anyway) it doesn't reference previous inabilities to move. DERP.
It's Super Effective!
Misdreavus was paralyzed!
Gastly used Lick!
It's Super Effective!
Misdreavus is paralyzed!
Gastly-Gastly-Gastly-used-Lick-used-Lick-Lick!
Critical hit!
It'sitsitsSuperperperectiveeffectiveective!
Misdreavus has fainted...
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